Runtime Spawner
1.2.5
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Here is a list of all variables with links to the classes they belong to:
- r -
range :
MegaCrush.Spawner.WaveSpawnPoint
rb :
MegaCrush.Spawner.Samples.SimpleMotionAnimator
reactivateTime :
MegaCrush.Spawner.WaveTrigger
reactivateTrigger :
MegaCrush.Spawner.WaveTrigger
Region :
MegaCrush.Spawner.SpawnContext
regionText :
MegaCrush.Spawner.SpawnerDiagnosticsHUD
requireNoLOS :
MegaCrush.Spawner.SpecialRule
restrictToNavmeshAreas :
MegaCrush.Spawner.LocalAreaSpawner
,
MegaCrush.Spawner.RuntimeSpawner
restSeconds :
MegaCrush.Spawner.LoopPolicy
right :
MegaCrush.Spawner.Samples.CharController
RootMenu :
MegaCrush.Spawner.EditorTools.MegaCrushCreateMenu
rules :
MegaCrush.Spawner.SpecialProfile
rulesList :
MegaCrush.Spawner.SpecialEncounterManagerInspector
Generated by
1.10.0