◆ Awake()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.Awake |
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◆ HandleDespawned()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.HandleDespawned |
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GameObject | _, |
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SpawnMeta | __ ) |
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◆ HandlePopChanged()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.HandlePopChanged |
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int | _ | ) |
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◆ HandleSpawned()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.HandleSpawned |
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GameObject | _, |
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SpawnMeta | __ ) |
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◆ HandleSpecialsChanged()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.HandleSpecialsChanged |
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◆ HandleSpecialsSpawned()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.HandleSpecialsSpawned |
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string | _ | ) |
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◆ HandleStepChanged()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.HandleStepChanged |
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int | step | ) |
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◆ Init()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.Init |
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float | _ | ) |
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◆ IsActive()
| bool MegaCrush.Spawner.SpawnerDiagnosticsHUD.IsActive |
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◆ OnDisable()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.OnDisable |
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◆ Refresh()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.Refresh |
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◆ RefreshSpecialsTiming()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.RefreshSpecialsTiming |
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◆ Reset()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.Reset |
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◆ SetVisible()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.SetVisible |
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bool | visible | ) |
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◆ ShowHide()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.ShowHide |
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bool | state | ) |
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◆ ToggleVisible()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.ToggleVisible |
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◆ Update()
| void MegaCrush.Spawner.SpawnerDiagnosticsHUD.Update |
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◆ _pop
◆ _tagRows
| readonly Dictionary<string, TextMeshProUGUI> MegaCrush.Spawner.SpawnerDiagnosticsHUD._tagRows = new() |
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◆ director
◆ globalText
| TextMeshProUGUI MegaCrush.Spawner.SpawnerDiagnosticsHUD.globalText |
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◆ panelRoot
| GameObject MegaCrush.Spawner.SpawnerDiagnosticsHUD.panelRoot |
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◆ playerText
| TextMeshProUGUI MegaCrush.Spawner.SpawnerDiagnosticsHUD.playerText |
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◆ poolInfoText
| TextMeshProUGUI MegaCrush.Spawner.SpawnerDiagnosticsHUD.poolInfoText |
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◆ regionText
| TextMeshProUGUI MegaCrush.Spawner.SpawnerDiagnosticsHUD.regionText |
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◆ spawner
◆ spawnHintText
| TextMeshProUGUI MegaCrush.Spawner.SpawnerDiagnosticsHUD.spawnHintText |
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◆ specials
◆ specialsLastSpawnText
| TextMeshProUGUI MegaCrush.Spawner.SpawnerDiagnosticsHUD.specialsLastSpawnText |
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◆ specialsNextTagText
| TextMeshProUGUI MegaCrush.Spawner.SpawnerDiagnosticsHUD.specialsNextTagText |
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◆ specialsTimerText
| TextMeshProUGUI MegaCrush.Spawner.SpawnerDiagnosticsHUD.specialsTimerText |
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◆ specialText
| TextMeshProUGUI MegaCrush.Spawner.SpawnerDiagnosticsHUD.specialText |
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◆ stepText
| TextMeshProUGUI MegaCrush.Spawner.SpawnerDiagnosticsHUD.stepText |
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◆ tagRowPrefab
| TextMeshProUGUI MegaCrush.Spawner.SpawnerDiagnosticsHUD.tagRowPrefab |
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◆ tagsContainer
| Transform MegaCrush.Spawner.SpawnerDiagnosticsHUD.tagsContainer |
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◆ timeText
| TextMeshProUGUI MegaCrush.Spawner.SpawnerDiagnosticsHUD.timeText |
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◆ totalActiveText
| TextMeshProUGUI MegaCrush.Spawner.SpawnerDiagnosticsHUD.totalActiveText |
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◆ waveText
| TextMeshProUGUI MegaCrush.Spawner.SpawnerDiagnosticsHUD.waveText |
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The documentation for this class was generated from the following file:
- D:/projects/Asset Store Packages/com.megacrush.runtimespawner/Code/Runtime/Internals/Diagnostics/SpawnerDiagnosticsHUD.cs