Runtime Spawner 1.5.1
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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MegaCrush.Spawner.EditorMenuPaths Class Reference

Centralized menu path constants for CreateAssetMenu and Editor utilities. More...

Static Public Attributes

const string Root = "Runtime Spawner/"
 
const string Profiles = Root + "Profiles/"
 
const string Factories = Root + "Factories/"
 
const string Settings = Root + "Settings/"
 
const string Libraries = Root + "Libraries/"
 

Detailed Description

Centralized menu path constants for CreateAssetMenu and Editor utilities.

Member Data Documentation

◆ Factories

const string MegaCrush.Spawner.EditorMenuPaths.Factories = Root + "Factories/"
static

◆ Libraries

const string MegaCrush.Spawner.EditorMenuPaths.Libraries = Root + "Libraries/"
static

◆ Profiles

const string MegaCrush.Spawner.EditorMenuPaths.Profiles = Root + "Profiles/"
static

◆ Root

const string MegaCrush.Spawner.EditorMenuPaths.Root = "Runtime Spawner/"
static

◆ Settings

const string MegaCrush.Spawner.EditorMenuPaths.Settings = Root + "Settings/"
static

The documentation for this class was generated from the following file: