Runtime Spawner 1.2.5
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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MegaCrush.Spawner.SpawnContext Struct Reference

Public Attributes

bool IsGlobal
 
LocalAreaSpawner Region
 
WaveTrigger Trigger
 
Transform WavePoint
 
float WaveRange
 
GameObject GroupParent
 
Vector3 PlayerPos
 
SpawnSource Source
 
string SourceName
 
string SpawnTag
 

Member Data Documentation

◆ GroupParent

GameObject MegaCrush.Spawner.SpawnContext.GroupParent

◆ IsGlobal

bool MegaCrush.Spawner.SpawnContext.IsGlobal

◆ PlayerPos

Vector3 MegaCrush.Spawner.SpawnContext.PlayerPos

◆ Region

LocalAreaSpawner MegaCrush.Spawner.SpawnContext.Region

◆ Source

SpawnSource MegaCrush.Spawner.SpawnContext.Source

◆ SourceName

string MegaCrush.Spawner.SpawnContext.SourceName

◆ SpawnTag

string MegaCrush.Spawner.SpawnContext.SpawnTag

◆ Trigger

WaveTrigger MegaCrush.Spawner.SpawnContext.Trigger

◆ WavePoint

Transform MegaCrush.Spawner.SpawnContext.WavePoint

◆ WaveRange

float MegaCrush.Spawner.SpawnContext.WaveRange

The documentation for this struct was generated from the following file: