Runtime Spawner
1.2.5
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Here is a list of all functions with links to the classes they belong to:
- g -
Get() :
MegaCrush.Spawner.IPoolAdapter
,
MegaCrush.Spawner.PoolAdapter
GetAnchors() :
MegaCrush.Spawner.SpecialEncounterManager
GetCount() :
MegaCrush.Spawner.PopulationTracker
GetOrCreateSettings() :
MegaCrush.Spawner.RuntimeSpawnerSettings
GetPlayerPosition() :
MegaCrush.Spawner.Samples.AIChase
GetPropertyHeight() :
MegaCrush.Spawner.LoopPolicyDrawer
,
MegaCrush.Spawner.MinMaxRangeDrawer
GetSceneSpawnPosition() :
MegaCrush.Spawner.EditorTools.MegaCrushCreateMenu
GetSerializedSettings() :
MegaCrush.Spawner.RuntimeSpawnerSettings
GetSettings() :
MegaCrush.Spawner.LocalAreaSpawner
,
MegaCrush.Spawner.RuntimeSpawner
,
MegaCrush.Spawner.WaveSpawnPoint
,
MegaCrush.Spawner.WaveTrigger
GetSpawnpointRange() :
MegaCrush.Spawner.WaveSpawnPoint
GetSupport() :
MegaCrush.Spawner.RuntimeSpawnerMenu
GlobalSpawnLoop() :
MegaCrush.Spawner.GlobalSpawnLoop
GSAdd() :
MegaCrush.Spawner.RuntimeSpawnerInspector
GSElement() :
MegaCrush.Spawner.RuntimeSpawnerInspector
GSHeader() :
MegaCrush.Spawner.RuntimeSpawnerInspector
GSRemove() :
MegaCrush.Spawner.RuntimeSpawnerInspector
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1.10.0