Tracks the current and historical population of spawned objects, including metadata and source breakdowns.
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int | GetCount (SpawnSource s) |
| Gets the count for a specific SpawnSource.
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void | Add (GameObject go) |
| Adds a new object with unknown source.
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void | Add (GameObject go, in SpawnMeta meta) |
| Adds a new object with associated metadata.
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void | Remove (GameObject go) |
| Removes an object from tracking (not necessarily culled).
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void | Remove (GameObject go, bool cull) |
| Removes an object from tracking.
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bool | Contains (GameObject go) |
| Checks whether the tracker contains this object.
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bool | TryGetMeta (GameObject go, out SpawnMeta meta) |
| Tries to retrieve the metadata for a tracked object.
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IReadOnlyList< GameObject > | Spawned [get] |
| All currently spawned objects.
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int | Current [get] |
| Current active population count.
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int | Total [get] |
| Total spawned ever (monotonic).
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IReadOnlyDictionary< SpawnSource, int > | BySource [get] |
| Breakdown of population count per SpawnSource.
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IReadOnlyDictionary< string, int > | SpecialsByTag [get] |
| Breakdown of special spawns by tag.
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Action< GameObject > | OnSpawned |
| Raised when an object is spawned (legacy simple event).
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Action< GameObject > | OnCulled |
| Raised when an object is culled (only fired when cull==true ).
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Action< int > | OnPopulationChanged |
| Raised whenever the active population count changes.
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Action< GameObject, SpawnMeta > | OnSpawnedWithMeta |
| Raised when an object is spawned with its metadata.
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Action< GameObject, SpawnMeta > | OnDespawned |
| Raised when an object is despawned (removed from tracking).
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Tracks the current and historical population of spawned objects, including metadata and source breakdowns.
◆ Add() [1/2]
void MegaCrush.Spawner.PopulationTracker.Add |
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GameObject | go | ) |
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Adds a new object with unknown source.
◆ Add() [2/2]
void MegaCrush.Spawner.PopulationTracker.Add |
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GameObject | go, |
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in SpawnMeta | meta ) |
Adds a new object with associated metadata.
◆ Contains()
bool MegaCrush.Spawner.PopulationTracker.Contains |
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GameObject | go | ) |
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Checks whether the tracker contains this object.
◆ GetCount()
int MegaCrush.Spawner.PopulationTracker.GetCount |
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SpawnSource | s | ) |
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Gets the count for a specific SpawnSource.
◆ Remove() [1/2]
void MegaCrush.Spawner.PopulationTracker.Remove |
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GameObject | go | ) |
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Removes an object from tracking (not necessarily culled).
◆ Remove() [2/2]
void MegaCrush.Spawner.PopulationTracker.Remove |
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GameObject | go, |
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bool | cull ) |
Removes an object from tracking.
- Parameters
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go | The object to remove. |
cull | If true, also fires the legacy OnCulled event. |
◆ TryGetMeta()
bool MegaCrush.Spawner.PopulationTracker.TryGetMeta |
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GameObject | go, |
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out SpawnMeta | meta ) |
Tries to retrieve the metadata for a tracked object.
◆ _bySource
readonly Dictionary<SpawnSource, int> MegaCrush.Spawner.PopulationTracker._bySource = new() |
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◆ _current
int MegaCrush.Spawner.PopulationTracker._current |
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◆ _meta
readonly Dictionary<GameObject, SpawnMeta> MegaCrush.Spawner.PopulationTracker._meta = new() |
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◆ _spawned
readonly List<GameObject> MegaCrush.Spawner.PopulationTracker._spawned = new() |
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◆ _specialsByTag
readonly Dictionary<string, int> MegaCrush.Spawner.PopulationTracker._specialsByTag = new() |
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◆ _total
int MegaCrush.Spawner.PopulationTracker._total |
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◆ BySource
IReadOnlyDictionary<SpawnSource, int> MegaCrush.Spawner.PopulationTracker.BySource |
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get |
Breakdown of population count per SpawnSource.
◆ Current
int MegaCrush.Spawner.PopulationTracker.Current |
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get |
Current active population count.
◆ Spawned
IReadOnlyList<GameObject> MegaCrush.Spawner.PopulationTracker.Spawned |
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get |
All currently spawned objects.
◆ SpecialsByTag
IReadOnlyDictionary<string, int> MegaCrush.Spawner.PopulationTracker.SpecialsByTag |
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get |
Breakdown of special spawns by tag.
◆ Total
int MegaCrush.Spawner.PopulationTracker.Total |
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get |
Total spawned ever (monotonic).
◆ OnCulled
Action<GameObject> MegaCrush.Spawner.PopulationTracker.OnCulled |
Raised when an object is culled (only fired when cull==true
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◆ OnDespawned
Action<GameObject, SpawnMeta> MegaCrush.Spawner.PopulationTracker.OnDespawned |
Raised when an object is despawned (removed from tracking).
◆ OnPopulationChanged
Action<int> MegaCrush.Spawner.PopulationTracker.OnPopulationChanged |
Raised whenever the active population count changes.
◆ OnSpawned
Action<GameObject> MegaCrush.Spawner.PopulationTracker.OnSpawned |
Raised when an object is spawned (legacy simple event).
◆ OnSpawnedWithMeta
Action<GameObject, SpawnMeta> MegaCrush.Spawner.PopulationTracker.OnSpawnedWithMeta |
Raised when an object is spawned with its metadata.
The documentation for this class was generated from the following file:
- D:/projects/Asset Store Packages/com.pixelwizards.runtimespawner/Code/Runtime/Internals/PopulationTracker.cs