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override float | GetPropertyHeight (SerializedProperty property, GUIContent label) |
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override void | OnGUI (Rect position, SerializedProperty property, GUIContent label) |
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static bool | TryGetMinMax (SerializedProperty prop, out float min, out float max, out bool isInt) |
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static void | ApplyMinMax (SerializedProperty prop, float min, float max, bool isInt) |
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◆ ApplyMinMax()
static void MegaCrush.Spawner.MinMaxRangeDrawer.ApplyMinMax |
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SerializedProperty | prop, |
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float | min, |
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float | max, |
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bool | isInt ) |
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◆ GetPropertyHeight()
override float MegaCrush.Spawner.MinMaxRangeDrawer.GetPropertyHeight |
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SerializedProperty | property, |
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GUIContent | label ) |
◆ OnGUI()
override void MegaCrush.Spawner.MinMaxRangeDrawer.OnGUI |
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Rect | position, |
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SerializedProperty | property, |
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GUIContent | label ) |
◆ TryGetMinMax()
static bool MegaCrush.Spawner.MinMaxRangeDrawer.TryGetMinMax |
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SerializedProperty | prop, |
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out float | min, |
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out float | max, |
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out bool | isInt ) |
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◆ FIELD_WIDTH
const float MegaCrush.Spawner.MinMaxRangeDrawer.FIELD_WIDTH = 50f |
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◆ GAP
const float MegaCrush.Spawner.MinMaxRangeDrawer.GAP = 4f |
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The documentation for this class was generated from the following file:
- D:/projects/Asset Store Packages/com.pixelwizards.runtimespawner/Code/Editor/PropertyDrawers/MinMaxRangeDrawer.cs