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Runtime Spawner 1.5.1
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Custom inspector for RegionPopulationController. More...
Public Member Functions | |
| override void | OnInspectorGUI () |
Private Member Functions | |
| void | OnEnable () |
| void | DrawRuntimeTools () |
Static Private Member Functions | |
| static SpawnDirector | GetDirector (RegionPopulationController c) |
Private Attributes | |
| SerializedProperty | pSpawner |
| SerializedProperty | pDirector |
| SerializedProperty | pLibrary |
| SerializedProperty | pAutoDiscover |
| SerializedProperty | pEnableThreshold |
| SerializedProperty | pLocalDensityByStep |
| SerializedProperty | pUseJitter |
| SerializedProperty | pLogChanges |
Static Private Attributes | |
| static int | sPreviewStep = 0 |
| static int | sPreviewStepsCount = 4 |
| static float | sPreviewDensity = -1f |
Custom inspector for RegionPopulationController.
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| override void MegaCrush.Spawner.RegionPopulationControllerInspector.OnInspectorGUI | ( | ) |
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