Runtime Spawner
1.2.5
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Here is a list of all functions with links to the classes they belong to:
- a -
ActivateWaveTrigger() :
MegaCrush.Spawner.RuntimeSpawner
ActivateWhenReady() :
MegaCrush.Spawner.WaveTrigger
Add() :
MegaCrush.Spawner.PopulationTracker
AddRegion() :
MegaCrush.Spawner.RuntimeSpawner
AddRuntimeSpawnerFullStack() :
MegaCrush.Spawner.EditorTools.MegaCrushCreateMenu
AddSpawnpoint() :
MegaCrush.Spawner.WaveTrigger
AddWaveTrigger() :
MegaCrush.Spawner.RuntimeSpawner
AnchorMatchesTag() :
MegaCrush.Spawner.SpecialEncounterManager
ApplyMinMax() :
MegaCrush.Spawner.MinMaxRangeDrawer
ApplyStep() :
MegaCrush.Spawner.SpawnDirector
AutoAdvance() :
MegaCrush.Spawner.SpawnDirector
AutoHideAfterSeconds() :
MegaCrush.Spawner.Samples.UpdateWaveInfo
Awake() :
MegaCrush.Spawner.RuntimeSpawner
,
MegaCrush.Spawner.Samples.DemoController
,
MegaCrush.Spawner.Samples.SimpleMotionAnimator
,
MegaCrush.Spawner.Samples.TriggerActivateResetMonitor
,
MegaCrush.Spawner.Samples.UpdateWaveInfo
,
MegaCrush.Spawner.SpawnerDiagnosticsHUD
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1.10.0