Runtime Spawner
1.2.5
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Here is a list of all functions with links to the classes they belong to:
- t -
TimeToReset() :
MegaCrush.Spawner.WaveTrigger
ToggleHUD() :
MegaCrush.Spawner.Samples.DemoController
ToggleSpecials() :
MegaCrush.Spawner.Samples.DemoController
ToggleVisible() :
MegaCrush.Spawner.SpawnerDiagnosticsHUD
TriggerNearestWave() :
MegaCrush.Spawner.Samples.DemoController
TryGetAveragePlayerHP() :
MegaCrush.Spawner.ISpecialsTelemetry
,
MegaCrush.Spawner.Samples.BasicSpecialsTelemetry
,
MegaCrush.Spawner.SpecialsTelemetryProvider
TryGetMeta() :
MegaCrush.Spawner.PopulationTracker
TryGetMinMax() :
MegaCrush.Spawner.MinMaxRangeDrawer
TryGetPressure() :
MegaCrush.Spawner.ISpecialsTelemetry
,
MegaCrush.Spawner.Samples.BasicSpecialsTelemetry
,
MegaCrush.Spawner.SpecialsTelemetryProvider
TryPickAnchor() :
MegaCrush.Spawner.SpecialEncounterManager
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1.10.0