![]() |
Runtime Spawner 1.2.5
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
|
Provides runtime telemetry used by SpecialEncounterManager rule checks. Implement this in-game and supply it via inspector or code. More...
Public Member Functions | |
bool | TryGetPressure (out float value) |
| |
bool | TryGetAveragePlayerHP (out float value) |
| |
Provides runtime telemetry used by SpecialEncounterManager rule checks. Implement this in-game and supply it via inspector or code.
bool MegaCrush.Spawner.ISpecialsTelemetry.TryGetAveragePlayerHP | ( | out float | value | ) |
Implemented in MegaCrush.Spawner.SpecialsTelemetryProvider, and MegaCrush.Spawner.Samples.BasicSpecialsTelemetry.
bool MegaCrush.Spawner.ISpecialsTelemetry.TryGetPressure | ( | out float | value | ) |
Implemented in MegaCrush.Spawner.SpecialsTelemetryProvider, and MegaCrush.Spawner.Samples.BasicSpecialsTelemetry.