Runtime Spawner 1.2.5
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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minMaxRangeAttribute.cs File Reference

Classes

class  MegaCrush.Spawner.MinMaxRangeAttribute
 Attribute to draw a min–max slider in the Unity Inspector. Can be applied to:

  • Vector2 or Vector2Int fields.
  • Custom serializable structs with fields named min and max (float or int).
More...
 
struct  MegaCrush.Spawner.FloatRange
 Serializable container for a floating-point range. Drawn in the Inspector with a min–max slider when annotated with MinMaxRangeAttribute. More...
 
struct  MegaCrush.Spawner.IntRange
 Serializable container for an integer range. Drawn in the Inspector with a min–max slider when annotated with MinMaxRangeAttribute. More...
 

Namespaces

namespace  MegaCrush
 
namespace  MegaCrush.Spawner