Runtime Spawner
1.2.5
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Here is a list of all properties with links to the classes they belong to:
- a -
ActiveWave :
MegaCrush.Spawner.WaveTrigger
AnchorTags :
MegaCrush.Spawner.WaveSpawnPoint
- b -
BySource :
MegaCrush.Spawner.PopulationTracker
- c -
CullDistance :
MegaCrush.Spawner.RuntimeSpawner
Current :
MegaCrush.Spawner.PopulationTracker
CurrentStep :
MegaCrush.Spawner.SpawnDirector
CustomRegionSpawners :
MegaCrush.Spawner.LocalAreaSpawner
- d -
DrawExtents :
MegaCrush.Spawner.RuntimeSpawner
- e -
Executor :
MegaCrush.Spawner.RuntimeSpawner
- g -
GlobalSpawners :
MegaCrush.Spawner.RuntimeSpawner
- i -
IsActivated :
MegaCrush.Spawner.WaveTrigger
IsInitialized :
MegaCrush.Spawner.RuntimeSpawner
IsRunning :
MegaCrush.Spawner.SpecialEncounterManager
- l -
LastSpawnAt :
MegaCrush.Spawner.SpecialEncounterManager
Locator :
MegaCrush.Spawner.RuntimeSpawner
LogSpawnEntries :
MegaCrush.Spawner.RuntimeSpawner
- m -
MaxGlobalObjectCount :
MegaCrush.Spawner.RuntimeSpawner
MaxObjectCount :
MegaCrush.Spawner.LocalAreaSpawner
MaxStep :
MegaCrush.Spawner.SpawnDirector
MinGlobalObjectCount :
MegaCrush.Spawner.RuntimeSpawner
MinObjectCount :
MegaCrush.Spawner.LocalAreaSpawner
MinSpawnRange :
MegaCrush.Spawner.RuntimeSpawner
- n -
NavmeshAreas :
MegaCrush.Spawner.RuntimeSpawner
NextPlannedTag :
MegaCrush.Spawner.SpecialEncounterManager
NextSpawnAt :
MegaCrush.Spawner.SpecialEncounterManager
- p -
PlayerTag :
MegaCrush.Spawner.RuntimeSpawner
PlayerTransform :
MegaCrush.Spawner.RuntimeSpawner
Population :
MegaCrush.Spawner.RuntimeSpawner
Profile :
MegaCrush.Spawner.SpawnDirector
,
MegaCrush.Spawner.SpecialEncounterManager
- r -
RestrictToNavmeshAreas :
MegaCrush.Spawner.LocalAreaSpawner
- s -
Spawned :
MegaCrush.Spawner.PopulationTracker
SpawnedObjects :
MegaCrush.Spawner.RuntimeSpawner
SpawnRegions :
MegaCrush.Spawner.RuntimeSpawner
SpecialsByTag :
MegaCrush.Spawner.PopulationTracker
StepsCount :
MegaCrush.Spawner.SpawnDirector
- t -
ThisCollider :
MegaCrush.Spawner.LocalAreaSpawner
Total :
MegaCrush.Spawner.PopulationTracker
TriggerZone :
MegaCrush.Spawner.WaveTrigger
- u -
UseGlobalSpawners :
MegaCrush.Spawner.RuntimeSpawner
UseInternalCulling :
MegaCrush.Spawner.RuntimeSpawner
UseRegionSpawners :
MegaCrush.Spawner.RuntimeSpawner
UseWaveSpawners :
MegaCrush.Spawner.RuntimeSpawner
- w -
WaveSpawner :
MegaCrush.Spawner.WaveTrigger
WaveSpawnPoints :
MegaCrush.Spawner.WaveTrigger
WaveTriggers :
MegaCrush.Spawner.RuntimeSpawner
WorldSizeVector2 :
MegaCrush.Spawner.RuntimeSpawner
WorldSizeVector3 :
MegaCrush.Spawner.RuntimeSpawner
Generated by
1.10.0