Runtime Spawner 1.5.1
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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MegaCrush.Spawner.PunAdapter.PUNPrefabKey Class Referencesealed

Attach to a prefab to give it a stable PUN key. Falls back to GameObject.name if empty. More...

Inheritance diagram for MegaCrush.Spawner.PunAdapter.PUNPrefabKey:

Properties

string Id [get]
 

Private Attributes

string id
 

Detailed Description

Attach to a prefab to give it a stable PUN key. Falls back to GameObject.name if empty.

Member Data Documentation

◆ id

string MegaCrush.Spawner.PunAdapter.PUNPrefabKey.id
private

Property Documentation

◆ Id

string MegaCrush.Spawner.PunAdapter.PUNPrefabKey.Id
get

The documentation for this class was generated from the following file: