Runtime Spawner
1.2.5
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Here is a list of all class members with links to the classes they belong to:
- c -
cc :
MegaCrush.Spawner.Samples.SimpleMotionAnimator
Chase() :
MegaCrush.Spawner.Samples.AIChase
chaseDistance :
MegaCrush.Spawner.Samples.AIChase
Clear() :
MegaCrush.Spawner.SignalBus
ClearAll() :
MegaCrush.Spawner.SignalBus
concurrentAliveCap :
MegaCrush.Spawner.IntensityProfile.Step
ConditionsPass() :
MegaCrush.Spawner.SpecialEncounterManager
Configure() :
MegaCrush.Spawner.ISpawnLocator
,
MegaCrush.Spawner.SpawnLocator
ConfigureStepSliderLimits() :
MegaCrush.Spawner.Samples.DemoController
Contains() :
MegaCrush.Spawner.PopulationTracker
controller :
MegaCrush.Spawner.Samples.CharController
cooldownSeconds :
MegaCrush.Spawner.SpecialRule
CreateObjectPools() :
MegaCrush.Spawner.RuntimeSpawner
CreateRuntimeSpawnerSettingsProvider() :
MegaCrush.Spawner.RuntimeSpawnerSettingsProvider
CreateSpawnEntry() :
MegaCrush.Spawner.RuntimeSpawner
CreateWaveSpawner() :
MegaCrush.Spawner.RuntimeSpawner
CreateWaveSpawnPoint() :
MegaCrush.Spawner.EditorTools.MegaCrushCreateMenu
CullDistance :
MegaCrush.Spawner.RuntimeSpawner
cullDistance :
MegaCrush.Spawner.RuntimeSpawner
cullingCheckFrequency :
MegaCrush.Spawner.RuntimeSpawner
Current :
MegaCrush.Spawner.PopulationTracker
currentDestination :
MegaCrush.Spawner.Samples.AIChase
,
MegaCrush.Spawner.Samples.AIWander
currentPopulation :
MegaCrush.Spawner.SpawnEntry
currentProp :
MegaCrush.Spawner.WaveSpawnerInspector
currentSpeed :
MegaCrush.Spawner.Samples.CharController
CurrentStep :
MegaCrush.Spawner.SpawnDirector
customRegionSpawners :
MegaCrush.Spawner.LocalAreaSpawner
CustomRegionSpawners :
MegaCrush.Spawner.LocalAreaSpawner
Generated by
1.10.0