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Runtime Spawner 1.5.1
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Namespaces | |
| namespace | Samples |
Classes | |
| class | FusionFactoryAsset |
| ScriptableObject factory that provides a Fusion-backed implementation of IObjectFactory. More... | |
| class | FusionObjectFactory |
| Implementation of IObjectFactory that spawns networked objects using Photon Fusion. More... | |
| class | FusionPoolObjectProviderBehaviour |
| MonoBehaviour-based Fusion object provider that provisions instances from the project pool via PoolAdapter. More... | |
| class | FusionPoolProvider |
Photon Fusion 2.x INetworkObjectProvider that provisions objects from a project-wide pool via IPoolAdapter, instead of allocating with Instantiate/Destroy. More... | |
Enumerations | |
| enum | RunnerSource { FindInScene , Manual } |
| Strategy for resolving a NetworkRunner when constructing a FusionObjectFactory. More... | |