Runtime Spawner 1.2.5
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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MegaCrush.Spawner.IntensityProfileInspector Class Reference
Inheritance diagram for MegaCrush.Spawner.IntensityProfileInspector:

Public Member Functions

override void OnInspectorGUI ()
 

Private Member Functions

void OnEnable ()
 
void BuildStepsList ()
 

Private Attributes

IntensityProfile profile
 
Texture header
 
SerializedProperty sp_advance
 
SerializedProperty sp_secondsPerStep
 
SerializedProperty sp_steps
 
ReorderableList stepsList
 

Member Function Documentation

◆ BuildStepsList()

void MegaCrush.Spawner.IntensityProfileInspector.BuildStepsList ( )
private

◆ OnEnable()

void MegaCrush.Spawner.IntensityProfileInspector.OnEnable ( )
private

◆ OnInspectorGUI()

override void MegaCrush.Spawner.IntensityProfileInspector.OnInspectorGUI ( )

Member Data Documentation

◆ header

Texture MegaCrush.Spawner.IntensityProfileInspector.header
private

◆ profile

IntensityProfile MegaCrush.Spawner.IntensityProfileInspector.profile
private

◆ sp_advance

SerializedProperty MegaCrush.Spawner.IntensityProfileInspector.sp_advance
private

◆ sp_secondsPerStep

SerializedProperty MegaCrush.Spawner.IntensityProfileInspector.sp_secondsPerStep
private

◆ sp_steps

SerializedProperty MegaCrush.Spawner.IntensityProfileInspector.sp_steps
private

◆ stepsList

ReorderableList MegaCrush.Spawner.IntensityProfileInspector.stepsList
private

The documentation for this class was generated from the following file: