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Runtime Spawner 1.2.5
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Classes | |
class | MegaCrush.Spawner.SpecialEncounterManager |
Manages opportunistic “special” encounters driven by a SpecialProfile. Evaluates rules on an interval and, when conditions are met, spawns via the bound RuntimeSpawner using either tagged WaveSpawnPoint anchors or a radial fallback resolved by the Locator. More... | |
Namespaces | |
namespace | MegaCrush |
namespace | MegaCrush.Spawner |
Typedefs | |
using | Random = UnityEngine.Random |
using Random = UnityEngine.Random |