Runtime Spawner 1.2.5
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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SpecialEncounterManager.cs File Reference

Classes

class  MegaCrush.Spawner.SpecialEncounterManager
 Manages opportunistic “special” encounters driven by a SpecialProfile. Evaluates rules on an interval and, when conditions are met, spawns via the bound RuntimeSpawner using either tagged WaveSpawnPoint anchors or a radial fallback resolved by the Locator. More...
 

Namespaces

namespace  MegaCrush
 
namespace  MegaCrush.Spawner
 

Typedefs

using Random = UnityEngine.Random
 

Typedef Documentation

◆ Random

using Random = UnityEngine.Random