Sample script that starts the runtime spawner, instead of it starting automatically.
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void | Start () |
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IEnumerator | StartRuntimeSpawner () |
| Wait the defined amount of time and then start the Runtime Spawner on this game object.
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Sample script that starts the runtime spawner, instead of it starting automatically.
◆ Start()
void MegaCrush.RuntimeSpawnerSample.RuntimeSpawnerControl.Start |
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◆ StartRuntimeSpawner()
IEnumerator MegaCrush.RuntimeSpawnerSample.RuntimeSpawnerControl.StartRuntimeSpawner |
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Wait the defined amount of time and then start the Runtime Spawner on this game object.
- Returns
◆ thisSpawner
RuntimeSpawner MegaCrush.RuntimeSpawnerSample.RuntimeSpawnerControl.thisSpawner |
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◆ timeBeforeSpawningStarts
float MegaCrush.RuntimeSpawnerSample.RuntimeSpawnerControl.timeBeforeSpawningStarts = 3.0f |
How long do you want to wait before starting the Runtime Spawner?
The documentation for this class was generated from the following file:
- D:/projects/Asset Store Packages/com.pixelwizards.runtimespawner/Samples~/RuntimeSpawnerSample/Code/Runtime/Control/StartRuntimeSpawner.cs