Runtime Navmesh Baker 1.3.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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WeightedHashTileProvider.cs File Reference

Classes

class  MegaCrush.RuntimeNavmeshBaker.WeightedHashTileProvider
 Deterministic weighted random tile provider.
Uses a stable integer hash per grid cell + seed to pick from a weighted list of prefabs.
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struct  MegaCrush.RuntimeNavmeshBaker.WeightedHashTileProvider.Entry
 Weighted prefab entry. More...
 

Namespaces

namespace  MegaCrush
 
namespace  MegaCrush.RuntimeNavmeshBaker