Runtime Navmesh Baker 1.3.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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NavMeshBakerService.cs File Reference

Classes

class  MegaCrush.RuntimeNavmeshBaker.NavMeshBakerService
 Runtime orchestrator that schedules and runs asynchronous NavMesh builds for registered DynamicNavMeshSurface tiles. Users typically interact with it via BakerCoordinator (recommended). This component is managed by the coordinator and does not appear in the Add Component menu. More...
 

Namespaces

namespace  MegaCrush
 
namespace  MegaCrush.RuntimeNavmeshBaker
 

Typedefs

using NavMeshBuilder = UnityEngine.AI.NavMeshBuilder
 
using Object = UnityEngine.Object
 

Typedef Documentation

◆ NavMeshBuilder

using NavMeshBuilder = UnityEngine.AI.NavMeshBuilder

◆ Object

using Object = UnityEngine.Object