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Runtime Navmesh Baker 1.3.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Classes | |
class | MegaCrush.RuntimeNavmeshBaker.NavMeshBakerService |
Runtime orchestrator that schedules and runs asynchronous NavMesh builds for registered DynamicNavMeshSurface tiles. Users typically interact with it via BakerCoordinator (recommended). This component is managed by the coordinator and does not appear in the Add Component menu. More... | |
Namespaces | |
namespace | MegaCrush |
namespace | MegaCrush.RuntimeNavmeshBaker |
Typedefs | |
using | NavMeshBuilder = UnityEngine.AI.NavMeshBuilder |
using | Object = UnityEngine.Object |
using NavMeshBuilder = UnityEngine.AI.NavMeshBuilder |
using Object = UnityEngine.Object |