Object Pooling 1.2.0
Simple Object Pooling system for Unity Game Objects. It instantiates a pool of prefabs and manages their lifecycle.
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MegaCrush.ObjectPool.PoolObjectSetting Class Reference

Which prefab we want to pool and how many copies. More...

Public Attributes

Transform parent
 
GameObject prefab
 
int count
 

Detailed Description

Which prefab we want to pool and how many copies.

Member Data Documentation

◆ count

int MegaCrush.ObjectPool.PoolObjectSetting.count

◆ parent

Transform MegaCrush.ObjectPool.PoolObjectSetting.parent

◆ prefab

GameObject MegaCrush.ObjectPool.PoolObjectSetting.prefab

The documentation for this class was generated from the following file: