Object Pooling 1.2.0
Simple Object Pooling system for Unity Game Objects. It instantiates a pool of prefabs and manages their lifecycle.
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Which prefab we want to pool and how many copies. More...
Public Attributes | |
Transform | parent |
GameObject | prefab |
int | count |
Which prefab we want to pool and how many copies.
int MegaCrush.ObjectPool.PoolObjectSetting.count |
Transform MegaCrush.ObjectPool.PoolObjectSetting.parent |
GameObject MegaCrush.ObjectPool.PoolObjectSetting.prefab |