Object Pooling 1.2.0
Simple Object Pooling system for Unity Game Objects. It instantiates a pool of prefabs and manages their lifecycle.
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ReturnInstanceTimer.cs File Reference

Classes

class  MegaCrush.ObjectPool.ReturnInstanceTimer
 Automatically return an object to the Pool when the timer expires. More...
 

Namespaces

namespace  MegaCrush
 
namespace  MegaCrush.ObjectPool