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Runtime Spawner 1.2.5
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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This is the complete list of members for MegaCrush.Spawner.ISpawnLocator, including all inherited members.
Configure(LayerMask mask, float minSpawnRange, float cullDistance, string[] navmeshAreas) | MegaCrush.Spawner.ISpawnLocator | |
FindForGlobal(Vector3 playerPos) | MegaCrush.Spawner.ISpawnLocator | |
FindForRegion(Bounds regionBounds, float regionHeight, Vector3 playerPos) | MegaCrush.Spawner.ISpawnLocator | |
FindForWave(Transform spawnPoint, float spawnRange, Vector3 playerPos) | MegaCrush.Spawner.ISpawnLocator | |
FindNearParent(Vector3 parentPos, Vector3 playerPos) | MegaCrush.Spawner.ISpawnLocator |