Runtime Spawner 1.2.5
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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MegaCrush.Spawner.SpawnLocator Member List

This is the complete list of members for MegaCrush.Spawner.SpawnLocator, including all inherited members.

_areaMaskMegaCrush.Spawner.SpawnLocatorprivate
_cullDistanceMegaCrush.Spawner.SpawnLocatorprivate
_maskMegaCrush.Spawner.SpawnLocatorprivate
_minRangeMegaCrush.Spawner.SpawnLocatorprivate
BuildAreaMask(string[] names)MegaCrush.Spawner.SpawnLocatorprivatestatic
Configure(LayerMask mask, float minSpawnRange, float cullDistance, string[] navmeshAreas)MegaCrush.Spawner.SpawnLocator
Fallback(Vector3 around)MegaCrush.Spawner.SpawnLocatorprivate
FindForGlobal(Vector3 playerPos)MegaCrush.Spawner.SpawnLocator
FindForRegion(Bounds bounds, float regionHeight, Vector3 playerPos)MegaCrush.Spawner.SpawnLocator
FindForWave(Transform point, float range, Vector3 playerPos)MegaCrush.Spawner.SpawnLocator
FindNearParent(Vector3 parentPos, Vector3 playerPos)MegaCrush.Spawner.SpawnLocator
NavSample(ref Vector3 pos, float maxDist)MegaCrush.Spawner.SpawnLocatorprivate
RaycastDown(Vector3 pos)MegaCrush.Spawner.SpawnLocatorprivate
ValidVsPlayer(Vector3 pos, Vector3 playerPos)MegaCrush.Spawner.SpawnLocatorprivate