Runtime Navmesh Baker
1.3.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Here is a list of all variables with links to the classes they belong to:
- u -
usePooling :
MegaCrush.RuntimeNavmeshBaker.ProceduralTileManager
useVelocityLead :
MegaCrush.RuntimeNavmeshBaker.NavMeshBakeProfile
useVelocityLeadProp :
MegaCrush.RuntimeNavmeshBaker.NavMeshBakeProfileInspector
Generated by
1.10.0