Runtime Navmesh Baker
1.3.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Here is a list of all variables with links to the classes they belong to:
- p -
persistence :
MegaCrush.RuntimeNavmeshBaker.ImprovedNoiseTileProvider
pollRateSeconds :
MegaCrush.RuntimeNavmeshBaker.NavMeshBakeProfile
,
MegaCrush.RuntimeNavmeshBaker.ProceduralTileManager
pollRateSecondsProp :
MegaCrush.RuntimeNavmeshBaker.NavMeshBakeProfileInspector
prefab :
MegaCrush.NavmeshBaker.Sample.SpawnOnBake
,
MegaCrush.RuntimeNavmeshBaker.WeightedHashTileProvider.Entry
prefabs :
MegaCrush.RuntimeNavmeshBaker.ImprovedNoiseTileProvider
,
MegaCrush.RuntimeNavmeshBaker.SimpleNoiseTileProvider
priority :
MegaCrush.RuntimeNavmeshBaker.Core.BakingScheduler.DirtyReq
,
MegaCrush.RuntimeNavmeshBaker.Core.BakingScheduler.QueuedReq
,
MegaCrush.RuntimeNavmeshBaker.Core.Jobs.DirtyRequestInfo
profile :
MegaCrush.RuntimeNavmeshBaker.BakerCoordinator
,
MegaCrush.RuntimeNavmeshBaker.NavMeshBakerService
providerAsset :
MegaCrush.RuntimeNavmeshBaker.ProceduralTileManager
Generated by
1.10.0