Runtime Navmesh Baker
1.3.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Here is a list of all class members with links to the classes they belong to:
- t -
TickRepaint() :
MegaCrush.RuntimeNavmeshBaker.NavMeshBakeMonitorWindow
tileSizeXZ :
MegaCrush.RuntimeNavmeshBaker.ProceduralTileManager
tilesParent :
MegaCrush.RuntimeNavmeshBaker.ProceduralTileManager
ToString() :
MegaCrush.RuntimeNavmeshBaker.Core.Jobs.JobKey
TransformBounds() :
MegaCrush.RuntimeNavmeshBaker.Core.WindowBuilder
tRequested :
MegaCrush.RuntimeNavmeshBaker.Core.BakingScheduler.DirtyReq
TryGetLastCombinedBounds() :
MegaCrush.RuntimeNavmeshBaker.BakerCoordinator
,
MegaCrush.RuntimeNavmeshBaker.NavMeshBakerService
TryGetSharedEdge() :
MegaCrush.RuntimeNavmeshBaker.Core.SeamLinkBuilder
TryScheduleBakes() :
MegaCrush.RuntimeNavmeshBaker.NavMeshBakerService
TrySnapToNavMesh() :
MegaCrush.RuntimeNavmeshBaker.Core.SeamLinkBuilder
TryStartInvoker() :
MegaCrush.RuntimeNavmeshBaker.NavMeshBakerService
Generated by
1.10.0